

We only really have seen like three photos of the team, one of which was taken in what looks like a dingy basement. What the hell is the deal with Mundfish, by the way? Their team has been cryptic, and as far as we know, they could just be a Java script written to upload teaser YouTube clips in the most non sequitur fashion possible. They seem to be more of a side-dish than the main course, which is sensible considering the oversaturation of zombie games in the market and the current humdrum for the upcoming post-apocalyptic drifter “Days Gone.”īack to “Atomic Heart.” In between the trailer drop and the 10-minute gameplay video, Mundfish has been pretty radio silent, between uploading the occasional video short and the 10-minute gameplay video they dropped via IGN one week ago They look more like robot-possessed corpses to me, but if you’re boarding up doors and dealing with hordes, then a zombie it be. On a separate note, there are zombies in this game. The lyrics more or less translate to a couple’s lament before they break up it’s been called “The Suicide Tango” due to its death-march-esque qualities. Fight robots – violently! Stab a zombie and spurt its blood all over the scenery – violently! Open a can of beans and chug it – violently! All of this to the background of the waltzy “Weary Sun Tango,” which seems to be a remix of the 1935 swing hit “To ostatnia niedziela” (The Last Sunday) or Утомлённое солнце. The trailer itself is infused with a sense of dry, Russian humor and irony. The first trailer for this game hit on July 27, 2018, to a somewhat baffled reception, and it currently sits shy of about one million views. Floating pools of blood and water are better seen than explained. You arrive to find the area overrun by the lab’s robots, formerly docile but now rampant with an intent to kill, as well as … well, watch the trailer. Set in post-Cold-War Russia, you play as a KGB higher-up sent to do a report on a government lab that’s gone dark. (Or right, I suppose, if you went down the anarchist path.) Hell, throw in some of the biological dadaism of “Death Stranding” and you’ll get a decent idea of what this game looks like.

“Atomic Heart” looks like the twisted, Communist lovechild of “Bioshock,” “Fallout” and “Portal,” with a just a splash of “Detroit: Become Human” gone horribly, horribly wrong. So you’d think the cryptic stuff is standard business for a game like “Atomic Heart.” Not so! Because this game got weird from the start. What used to be as straightforward as putting out a trailer or two has now turned into a complicated belly dance of teasers, teaser trailers, teasers for the teaser trailers, shadowy posters and outlines, cryptic stuff posted on unlisted websites and long, convoluted arguments among fanbases about seeing the latest Sonic incarnation’s left elbow hair. Video game releases have evolved in the past few decades, big-time.
